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1935 Mercedes Benz 500k Special Roadster

Saw a model of this car in an antique store and fell in love with it, finally got around to making a model of it myself. Not fully happy with the textures, wanted to finish it quickly so used projected textures in VRay and didn't UV the model. After working in ZBrush for a while, a solo Maya project was a good change of pace. Learned a lot about car paint and reflections, and this was a good refresher in hard surface rigging. Hope you all like it!

Sample final render

Sample final render

Lookdev (don't know why I got speckles on a couple, think it was due to the lighting setup)

Lookdev (don't know why I got speckles on a couple, think it was due to the lighting setup)

Turntable & Animation Demo

Rigging/Topology Setup