Saw a model of this car in an antique store and fell in love with it, finally got around to making a model of it myself. Not fully happy with the textures, wanted to finish it quickly so used projected textures in VRay and didn't UV the model. After working in ZBrush for a while, a solo Maya project was a good change of pace. Learned a lot about car paint and reflections, and this was a good refresher in hard surface rigging. Hope you all like it!
Turntable & Animation Demo
Rigging/Topology Setup